[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")] [Delay(time=1)] [playMusic(key="$m_bat_wdslm_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$char_Mon3tr")] [charslot(slot = "m", name = "npc_10002")] [name="Mon3tr"](兴奋的咆哮) [charslot(slot = "m", name = "avg_npc_1718_1#2$1")] [name="普瑞赛斯"]...... [dialog] [charslot] [PlaySound(key="$d_avg_scrystalroad", volume=1, loop=true, channel="sc")] [delay(time=1.5)] [StopSound(channel="sc", fadetime=2)] Mon3tr出现在你的身前,它的姿态却稍不同于往常。 [dialog] [CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$char_Mon3tr")] [Delay(time=0.5)] [PlaySound(key="$d_avg_rockbreakout", volume=1)] [delay(time=1)] 不用凯尔希的命令,它以迅猛的速度向敌人飞去,可一簇源石结晶拔地而起,将黑色的怪物完全包裹其中。 [dialog] [Decision(options="凯尔希!当心——", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_npc_1718_1#1$1")] [name="普瑞赛斯"]你很让我惊喜,AMa-10。 [name="普瑞赛斯"]你以切断自己双生循环的系统为代价来脱离我的控制,哪怕这样会使你的生命变得脆弱不堪。 [name="普瑞赛斯"]不过,你真的打算用这样的方式杀了我吗? [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [name="凯尔希"]我知道,在很久之前,你的意识已经与源石中的信息海洋同化。 [dialog] [PlaySound(key="$d_avg_humanchange", volume=1)] [delay(time=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Background] [charslot] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Image(image="50_i16", screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Image] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")] [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="凯尔希"]在这种情况下,真正杀死你已经是不可能的事。 [name="凯尔希"]但是特蕾西娅和特雷西斯做到的事,让我确信了一点。 [name="凯尔希"]你对源石的控制并非无可动摇,依然存在一些手段来限制你对于源石的权限。 [charslot(slot = "m", name = "avg_npc_1718_1#1$1")] [name="普瑞赛斯"]你所说的两个人,我的确在源石内部见过他们。 [name="普瑞赛斯"]他们的努力的确出人意料,是令人惊喜的挣扎。 [charslot(slot = "m", name = "avg_npc_1718_1#10$1")] [name="普瑞赛斯"]所以呢?你又如何确信,在这里杀了我不是徒劳之举? [charslot(slot = "m", name = "avg_003_kalts_1#1$1")] [name="凯尔希"]Mon3tr攻击你的时候,你选择了防御。 [charslot(slot = "m", name = "avg_npc_1718_1#2$1")] [name="普瑞赛斯"]...... [name="普瑞赛斯"]......你怎么能做到? [charslot(slot = "m", name = "avg_003_kalts_1#11$1")] [name="凯尔希"]看来你已经察觉到了。 [name="凯尔希"]基于特蕾西娅对源石的研究,同样是模仿你对Dr.{@nickname}设下的陷阱,我对你所处的唤醒室加入了一些设计。 [name="凯尔希"]只要你在这里醒来,你的意识,同样会困于这具身体,而无法重新回到源石内部的信息海洋。 [charslot(slot = "m", name = "avg_npc_1718_1#3$1")] [name="普瑞赛斯"]......? [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [name="凯尔希"]或许你迟早能突破这一层限制,而且你依然有操作源石的权限,但此刻的你,也只是一个人类。 [charslot(slot = "m", name = "avg_npc_1718_1#7$1")] [name="普瑞赛斯"]你为了反抗我,竟然会做到这一步—— [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [name="凯尔希"]普瑞赛斯,你不是泰拉的造物主。这片大地上的一切生命,没有义务顺应你的意愿。 [charslot(slot = "m", name = "avg_003_kalts_1#7$1")] [name="凯尔希"]......这是我对你的报复,也是最后的反抗。 [charslot] 你看到站在对面的女性脸上露出了一丝犹疑,但紧接着,源石开始在她的身旁环绕。 [dialog] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_icecrystlncrse", volume=1)] [delay(time=1)] [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [name="凯尔希"]......太迟了。 [dialog] [charslot] [Decision(options="阿米娅!帮助凯尔希!", values="1")] [Predicate(references="1")] [Effect(name="$e_amiya_atk_01", layer = 1)] [PlaySound(key="$p_skill_chimera", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)] [delay(time=1)] [PlaySound(key="$d_avg_phntsmbrek", volume=1)] [PlaySound(key="$d_avg_phntsmglsbrek", volume=1)] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=90, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1.5)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$char_Mon3tr")] [charslot(slot = "m", name = "npc_10002")] [name="Mon3tr"](激昂的咆哮) [charslot(slot = "m", name = "avg_1037_amiya3_1#6$3")] [name="阿米娅"]凯尔希医生......这一次换我来保护您...... [charslot] 黑色的法术乱流击碎了源石晶簇,Mon3tr挣脱而出,继续向唯一的目标袭去。 源石晶簇重新开始聚集,却已经来不及构成足以抵挡Mon3tr爪锋的屏障。 你看到了普瑞赛斯紧张的神情,造物主面对她的造物流露出了恐惧。 [charslot(slot = "m", name = "avg_npc_1718_1#7$1")] [name="普瑞赛斯"]......! [dialog] [charslot] [PlaySound(key="$d_gen_surfacefrozen", volume=1, loop=true, channel="sur")] [Delay(time=2)] [StopSound(channel="sur", fadetime=6)] [PlaySound(key="$d_avg_drkcludsthdr", volume=0, loop=true, channel="d")] [SoundVolume(volume=1, channel="d",fadetime=2)] 似乎是普瑞赛斯终于认同了她此时面临着威胁,整片甲板上的源石都开始回应她的意识而急剧滋长。 Mon3tr已经逼近了它的猎物。 [dialog] [StopSound(channel="d", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="60_g15_rhodesabyss_off",screenadapt="coverall")] [PlaySound(key="$swordtsing4")] [Effect(name="$e_slash_01_l",x = 68.2, y = 13.3,rox =73.1, roy =5.6, roz =-75.4, layer = 1)] [Delay(time=0.8)] [PlaySound(key="$swordtsing5")] [Effect(name="$e_slash_01_l",x = -86.9, y = -27.5,rox =-74.9, roy =-15.2, roz =118.3, layer = 2)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot="m", name="avg_npc_521_1#1$1")] [name="Mechanist"]右侧五名,确认瘫痪。 [charslot(slot="m", name="avg_4133_logos_1#1$1")] [name="Logos"]“殁亡”。 [dialog] [charslot] [PlaySound(key="$d_avg_boneflute_low", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=1.5, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot(slot="m", name="avg_017_huang_1#4$2")] [name="煌"]看上去神神道道的,结果不还是把那些我们已经打败过一次的敌人再拉出来一遍嘛,没什么大不了的。 [charslot(slot="m", name="avg_017_huang_1#5$2")] [name="煌"]再吃我这招—— [dialog] [playsound(key="$d_avg_clothmovement")] [charslot(slot = "m", posfrom="0,0", posto="-200,40", afrom=1, ato=0, duration=0.3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot(slot = "r", name = "avg_npc_1727_1#1$1")] [charslot(slot = "l", name = "avg_npc_1728_1#1$1")] [Delay(time=0.5)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_atk_saw_n_2", volume=1)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [PlaySound(key="$e_atk_saw_n_1", volume=1)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_shdwblwvr", volume=1)] [charslot(duration=1.5, isblock=true)] [delay(time=0.5)] [charslot(slot="m", name="avg_017_huang_1#4$2")] [name="煌"]是我的错觉吗?这里原地产生敌人的速度好像变慢了? [charslot(slot="m", name="avg_npc_1730_1#3$1")] [name="Raidian"]这里是PRTS的核心系统,从一开始,它就是在读取我们以往面对过的敌人的数据并复制出来。 [name="Raidian"]但是现在它读取资料库数据的速度变慢了,似乎是受到了一些阻碍...... [name="Raidian"]看来是博士那边的行动奏效了。 [charslot(slot = "m", name = "avg_4132_ascln_1#4$1")] [name="阿斯卡纶"]抓紧这个机会,一举攻破它。 [name="阿斯卡纶"]我们要到Abyss深处去......还有人在等着我们。 [dialog] [stopmusic(fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background] [name="凯尔希"]Mon3tr,熔毁。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [PlaySound(key="$p_skill_chimera", volume=1)] [delay(time=0.3)] [PlaySound(key="$b_char_fireharm", volume=1)] [delay(time=0.3)] [PlaySound(key="$b_char_fireharm", volume=1)] [delay(time=0.3)] [PlaySound(key="$b_char_fireharm", volume=1)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] 黑色的法术和激光轮番射向前方庞杂的源石晶簇,这样猛烈的攻势甚至压制住了源石扩张的态势。 直到法术的光芒淹没了普瑞赛斯的身形。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=false)] [effect(name="$e_sand_transition", layer=3)] [PlaySound(key="$d_avg_sand_lp", volume=1, loop=true, channel="sa")] [delay(time=3)] [Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")] [StopSound(channel="sa", fadetime=2)] [delay(time=3)] 烟尘散去后,只剩下一地的源石碎屑。 还有一件残破的白色外套。 [dialog] [Decision(options="我们......打败她了吗?", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_003_kalts_1#3$1")] [name="凯尔希"]...... [charslot(slot = "m", name = "avg_1037_amiya3_1#1$3")] [name="阿米娅"]我感受不到......任何生命的迹象,感受不到任何情绪...... [name="阿米娅"]或许...... [charslot] 情况发生得太突然,你对眼前的一系列变故都还没来得及有些实感。 你亲眼目睹了那个极具威胁的敌人在你面前灰飞烟灭。 可你没有任何松了一口气的感觉。 [name="???"]玩闹可以到此为止吗? [dialog] [PlayMusic(intro="$m_act1mainss_bat1_intro", key="$m_act1mainss_bat1_loop", volume=0.6)] [PlaySound(key="$d_avg_drkcludsthdr", volume=0, loop=true, channel="d")] [SoundVolume(volume=1, channel="d",fadetime=2)] [PlaySound(key="$d_gen_walk_n")] [charslot(slot = "m", name = "avg_npc_1718_1#1$1", duration=1.5, isblock=true)] [delay(time=2)] [charslot(slot = "m", focus="n")] [Decision(options="怎么回事......!", values="1")] [Predicate(references="1")] [charslot(slot = "m", name = "avg_1037_amiya3_1#5$3")] [name="阿米娅"]这怎么会—— [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_003_kalts_1#7$1")] [name="凯尔希"]博士、阿米娅,后退! [charslot(slot = "m", name = "avg_npc_1718_1#1$1")] [name="普瑞赛斯"]有力的反抗,AMa-10,你的计划奏效了。 [name="普瑞赛斯"]诚如你所说,现在你们的确有杀死我的机会...... [charslot(slot = "m", name = "avg_npc_1718_1#10$1")] [name="普瑞赛斯"]可是,只是一个用源石塑造出的替身,就会让你如此慌张吗? [charslot(slot = "m", name = "avg_003_kalts_1#6$1")] [name="凯尔希"]......! [charslot(slot = "m", name = "avg_npc_1718_1#10$1")] [name="普瑞赛斯"]AMa-10,我无意与你辩论你信奉的价值。 [name="普瑞赛斯"]你一直以来所坚持的事,它们太渺小,我甚至无法找到一种可信的逻辑架构来评价它们的意义。 [name="普瑞赛斯"]可是实验中的确会出现这样的情况,一些细小的误差,最终造成了巨大的妨碍。我不得不接受这样的结果。 [name="普瑞赛斯"]我很遗憾,要将你当作这个误差来抹除。 [dialog] [charslot] [PlaySound(key="$d_avg_crystalrise", volume=1)] [PlaySound(key="$d_avg_erthshkng", volume=0.4, loop=true, channel="e")] [CameraShake(duration=4, xstrength=10, ystrength=10, vibrato=90, randomness=90, fadeout=true, block=false)] [StopSound(channel="e", fadetime=6)] [delay(time=4)] 普瑞赛斯抬起了手。 源石再次开始生长,结晶构成的尖锐的枝桠在你与阿米娅的身边密集地围绕起来,顷刻间便要将你们吞没。 阿米娅拼尽全力用法术击碎周遭的源石,可晶簇生长的速度远为迅捷。 [dialog] [charslot(slot = "m", name = "avg_1037_amiya3_1#4$3")] [name="阿米娅"]博士!躲在我身后—— [charslot(slot = "m", name = "avg_003_kalts_1#4$1")] [name="凯尔希"]——! [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_003_kalts_1#7$1")] [name="凯尔希"]Mon3tr—— [dialog] [charslot] [Effect(name="$e_amiya_atk_01", layer = 1)] [PlaySound(key="$p_skill_chimera", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.4, block=true)] [delay(time=1)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n")] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] 这一切都在电光石火间发生。 你看到源石晶簇在与你近在咫尺的地方炸裂,阿米娅想要保护你,可时间不允许她作出任何反应。 你看到黑色怪物在这一瞬间来到了你和阿米娅的身边,用庞大且坚实的身躯挡在了你们与源石晶簇之间。 你看到了凯尔希...... [charslot(slot = "m", name = "avg_npc_1718_1#8$1")] [name="普瑞赛斯"]可惜。 [dialog] [StopSound(channel="d", fadetime=1)] [stopmusic(fadetime=1)] [charslot(duration=1.5)] [CameraShake(duration=6, xstrength=5, ystrength=5, vibrato=90, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_scrystalroad", volume=1, loop=true, channel="sc")] [delay(time=3)] [StopSound(channel="sc", fadetime=0.5)] [PlaySound(key="$d_avg_phntsmbrek", volume=1)] [PlaySound(key="$d_avg_phntsmglsbrek", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Background] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background] [CameraEffect(effect="Grayscale", amount=0.8, keep=true)] [Image(image="avg_ac8mi_melancholic_kalts", screenadapt="coverall", xScale=1.1, yScale=1.1)] [ImageTween(xFrom=50, xTo=-50, duration=20, block=false)] [PlaySound(key="$d_avg_snowstormflp", volume=0, loop=true, channel="sn")] [SoundVolume(volume=1, channel="sn",fadetime=2)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=4, block=false)] 你会质疑自己存在的意义吗,博士?我会。 我很清楚自己的使命,尽管艰难,但我认同它的意义。 关于未来,你会有自己的答案,我只能这样坚持。 不用太担心我的事情,罗德岛不应当脆弱到离开了某人就无法前行。 [dialog] [Delay(time=1)] 我的愿望? 我的愿望就是守护好你和阿米娅的愿望。 我立下的誓言我永远不会背弃。尽管我们对守护的定义各不相同,但我会站在这里,直到最后。 我们无法忘怀过去,但你会有不一样的未来。 [dialog] [Image(image="avg_ac8mi_sidebyside_dusk", screenadapt="coverall", fadetime=2)] [ImageTween(xScaleFrom=1.05, yScaleFrom=1.05, xScaleTo=1, yScaleTo=1, duration=10, block=false)] [Delay(time=2)] 我已经寻找到了自己生命的意义。 请带领罗德岛...... 继续走下去吧。 {@nickname}。 [dialog] [StopSound(channel="sn", fadetime=2)] [musicvolume(volume=0.2, fadetime=3)] [playMusic(intro="$m_sys_act1mainss_intro", key="$m_sys_act1mainss_loop", volume=0)] [musicvolume(volume=0.6, fadetime=4)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [image] [Delay(time=1)] [Subtitle(text="不知不觉,我好像已经习惯了有人在我身边来帮助我、引导我。", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="直到现在,我终于可以确定自己要做的事情。", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="无论怎样,这条路我会继续走下去。我不会放弃希望。", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="可是......", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="......你呢?", x=300, y=350, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [musicvolume(volume=0.6, fadetime=2)] [Delay(time=1)] [CameraEffect(effect="Grayscale", amount=0, keep=true)] [Background(image="60_g13_rhodesdeck_origin", screenadapt="coverall")] [PlaySound(key="$d_avg_humanchange", volume=1)] [delay(time=0.4)] [charslot(slot = "m", name = "avg_1037_amiya3_1#5$3")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [name="阿米娅"]凯尔希医生——! [dialog] [charslot(slot = "m", focus="n")] [Decision(options="......凯尔希......?", values="1")] [Predicate(references="1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [charslot] [Background] [Delay(time=1)] [PlaySound(key="$d_avg_kaltswhoosh", volume=1)] [gridbg(imagegroup="60_i12_1_L1/60_i12_1_R1/60_i12_1_L2/60_i12_1_R2", solidwidth="1280/1280/1280/1280", solidheight="720/720/720/720", x=-640, y=360, fadetime=0)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [largebgtween(duration = 2,xScaleFrom=1.2, xScaleTo=1, yScaleFrom=1.2, yScaleTo=1, ease="InQuart", block = false)] [Delay(time=2)] [focusout(type="lbg", from=0, to=1, duration=1.5)] [largebgtween(duration = 1.5,xScaleFrom=1, xScaleTo=0.5, yScaleFrom=1, yScaleTo=0.5, block = false)] [focusout(type="cgitem", id="cgitem_60_i12_2", from=0, to=0.75, duration=1.5)] [cgitem(image="cgitem_60_i12_2", style="cg", sfrom=3, sto=1, sduration=1.5, pfrom = "-900,-600", pto = "-200,-130", pduration = 1.5, layer = 1)] [Delay(time=0.3)] [focusout(type="cgitem", id="cgitem_60_i12_1", from=0, to=0.8, duration=1.2)] [cgitem(image="cgitem_60_i12_1", style="cg", sfrom=3.5, sto=1.2, sduration=1.2, pfrom = "1200,-400", pto = "230,-100", pduration = 1.2, layer = 2)] [Delay(time=0.8)] [cgitem(image="cgitem_60_i12_3", style="cg", sfrom=3, sto=1.8, sduration=0.4, pfrom = "80,-500", pto = "80,-250", pduration = 0.4, afrom = 0, ato = 1, aduration = 0.1, layer = 3)] [Delay(time=1.5)] [cgitem(image="cgitem_60_i12_3", style="cg", sto=1.8, pfrom = "80,-250", pto = "80,-300", pduration = 0.5, afrom = 1, ato = 0, aduration = 0.8, layer = 3)] [PlaySound(key="$d_avg_cloakmovement", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)] [focusout(type="cg", id="60_i12", from=1, to=0, duration=0.1)] [hidecgitem(image="cgitem_60_i12_1")] [hidecgitem(image="cgitem_60_i12_2")] [hidecgitem(image="cgitem_60_i12_3")] [Image(image="60_i12_2", screenadapt="coverall", xScale=1.05, yScale=1.05, fadetime=0)] [ImageTween(xScaleFrom=1.05, yScaleFrom=1.05, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Delay(time=2)] [PlaySound(key="$d_avg_smkedspte", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] 意外发生得无比突然,但已经足以让你理解这个残酷的事实。 你们所对抗的,并不是可被常理理解的敌人,她拥有着操控一切源石的权限。 凯尔希右肩上的那一点源石结晶,是她生而为人的证据,也是夺走她生命的根源。 源石结晶开始扩散,直至吞噬了她整个身躯,然后碎裂,随风消散——你的眼睛来不及捕捉这一完整过程。 越是强大,越是脆弱。 长生之人的生命在此终结。 她已经完成了她的诺言。 [dialog] [stopmusic(fadetime=4)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=4, block=true)] [charslot] [Background] [Image]